The objective of this course is to explore digital media through exercises, presentations, critiques and discussions. Static, dynamic and interactive graphics will be developed in a series of exercises, dealing with form, image, motion, gesture and interface. Prototyping skills for working with interactive media will be acquired while developing creative ideas and concepts.
Although the course does not require programming experience, it is also appropriate for students with moderate programming skills. Students are encouraged to bring their laptops, if they wish to. A camera will be used as an interface in week 05 of the course; it is recommended that students bring/purchase their own webcams; a limited amount of devices will be provided by the D|MA department.
Skills:
Expand the thinking about interactive media, Methodology of computer programming. Enhancing ability to present and critique. Increasing vocabulary appropriate for discussing interactive work.
Evaluation:
Projects will be evaluated based on their aesthetic and conceptual qualities. Each exercise will be given numeric scores (1-3); all exercises must be completed in order to pass the course. Late assignments will reduce the numeric score of the assignment to a maximum of two. Exercises are only considered as completed when they are accessible from the course website. After the exercises C, F, and I, letter grades will be available at MyUCLA. There will be a sign-up sheet for each class meeting; it is the students' responsibility sign up in this list. More than 2 absences without the teacher's permission before the class meetings will have a negative effect on the overall grade.
Grading:
10% Participation (Attendance + Contribution)
90% Exercises A - I
Required readings:
Brand, Stewart. "Creating Creating" In Timeshift: The World in Twenty-Five Years, Ars Electronica 2003, edited by Gerfried Stocker and Christine Schoepf, 129-131. . Ostfildern-Ruit: Hatje Cantz, 2004.
Paul, Christiane. "Public CulturalProduction: Art(Software){" In Code: The Language of Our Time, Ars Electronica 2003, edited by Gerfried Stocker and Christine Schoepf, 129-135. Ostfildern-Ruit: Hatje Cantz, 2003.
Recommended Reading:
Stocker, Gerfried and Schoepf, Christine: Code: The Language of Our Time, Ars Electronica 2003. Ostfildern-Ruit: Hatje Cantz, 2003.
Whitelaw, Mitchell: Metacreation: Art and Artificial Life. Cambridge, Massachusetts; London, England: The MIT Press, 2004.
Paul, Christiane: Digital Art. New York: Thames & Hudson world of art, 2003.
McCullough, Malcolm: Abstracting Craft: The Practiced Digital Hand. London, England: The MIT Press, 1998.
Goriunova, Olga and Shulgin, Alexei: Read_me 2.3 Reader: About Software Art. Helsinki: Read_me 2.3 software art festival, 2003.
Exercises:
A: Form
B: Motion
C: Input
D: Drawing/Gesture
E: Image, Moving Image
F: Typography
G: Multiples
H: GUI/Convergence
I: Refinement