bio

contact

  1|

  2| University of Michigan, 6 October 2012

  3| UCLA, 8 Octover 2012

  4| Loftwork Tokyo, 12 October 2012

  5|

  6|

  7|

  8|

  9|

 





Work with the touchscreens, hardware sensors, cameras, and network transceivers on Android phones and tablets.

About this Book

Whether you're a student, teacher, hobbyist, or experienced developer, Rapid Android Development puts the fast-growing market for Android phone and tablet applications within your reach. Without needing to master the complexities of Java, Eclipse, or the Android SDK, you'll find yourself writing dazzling graphics displays and location-aware programs in no time.

With more than than 40 ready-to-run demos, applications, and games, you'll find yourself diving deeper than you thought possible into the treasure trove of software and hardware packed into today's Android devices. You'll learn how to:

  • Access the Android touch screen, keyboard, and gestures to create eye-popping user experiences.
  • Tap into Android's on-board sensors for orientation, location, motion, geolocation, and more to build environment-aware applications.
  • Use Android's built-in networking devices to access the Internet, network with nearby Android devices, and interact with NFC-formatted RFID tags.
  • Create OpenGL accelerated 2D and 3D graphics.
  • Integrate camera images, video, and face-detection into your mobile apps.
  • Take selected apps cross-platform with new Processing support for HTML 5 and JavaScript.
  • And once the prototyping is done, you can easily move your work to Eclipse for debugging and deployment.
  • What You Need:

    Users will need to install Version 2.0 of the Processing open source language and environment, a free download at processing.org. Readers also need to install the free Android SDK (Ice Cream Sandwich 4.0 or higher) and the Ketai library for Processing. An Android phone or tablet is required to test most of the examples in the book.

    Contents and Extracts

    This book is currently in beta, so the contents and extracts will change as the book is developed.

    Preface and Full Table of Contents

        Getting Started with the Touch Screen and Android Sensors
            Getting Started
            Working With The Touch Screen Display excerpt
            Using Motion and Position Sensors
        Working with Camera and Location Devices
            Using Geolocation and Compass
            Using Android Cameras excerpt
        Using Peer-To-Peer Networking
            Networking Devices with WiFi
            Peer-To-Peer Networking Using Bluetooth and WiFi Direct
            Using Near Field Communication (NFC) excerpt
        Working with Data
            Working With Data
            Using SQLiteDatabases
        Creating 3D Graphics and Cross-platform Apps
            Introducing 3D Graphics With OpenGL
            Working With Shapes and 3D Objects
            Writing Cross-platform Apps In Processing.js
    

    Lectures and Workshops

    Nov. 13, 2013: Lecture
    Department: Film, Video, New Media
    SAIC
    Chicago, IL

    Nov. 3, 2013: Lecture
    Mobile Processing Conference 2013
    UIC Innovation Center
    Chicago, IL

    Nov. 1, 2013: Workshop
    Mobile Processing Conference 2013
    UIC Innovation Center
    Chicago, IL

    Feb. 7, 2013: Workshop
    Human Augmentics
    UIC Electronic Visualization Laboratory
    Chicago, IL

    Nov. 12, 2012: Workshop
    ITP - Tisch School of the Arts
    New York University
    New York, NY

    Nov. 3+4, 2012: Workshop
    Mobile Processing Conference
    University of Illinois at Chicago
    Chicago, IL

    Nov. 3, 2012: Artist Talk
    Mobile Processing Conference
    University of Illinois at Chicago
    Chicago, IL

    Oct. 24, 2012: Artist Talk and Workshop
    Processing Berlin
    Lab for Electronic Arts and Performance
    Berlin, DE

    Oct. 23, 2012: Artist Talk
    Digitale Klasse
    University of the Arts
    Berlin, DE

    Oct. 18, 2012: Artist Talk and Workshop
    Media Lab
    Lasalle College
    Singapore, SG

    Oct. 16, 2012: Artist Talk
    School of Art, Design and Media
    Nanyang Technological University Singapore, SG

    Oct. 14, 2012: Artist Talk and Workshop
    Videotage New Media Art Collective
    Hong Kong, HK

    Oct. 12, 2012: Artist Talk and Workshop
    @Loftwork, Shibuya
    Tokyo, JP

    Oct. 8, 2012: Workshop
    Design/Media Arts
    University of California
    Los Angeles, CA

    Oct. 6, 2012: Workshop
    School of Art and Design
    University of Michigan
    Ann Arbor, MI

#Processing  #Android  #Ketai  #mobile  #book  #publication  #commissions  → project site

 [ 03:06:00 ] formats: | → SD  | → HD  

| 1

| 2

| 3

| 4

| 5

| 6

| 7

| 8

| 9