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Artist Statement → 2015

Daniel Sauter is an artist who creates interactive installations and site-specific interventions dealing with the cultural and social implications of emerging technologies. His research is driven by a curiosity about the ways in which technologies shape and transform urban spaces and civil liberties. While technology plays an important role in his work, it is not foregrounded. He considers technology as it is deployed and embedded in larger social and cultural contexts.

 

My work spans a variety of disciplines, Electronic art, Performance art, Robotic art, Sound art, Interactive Sculpture and Software art. As an artist, I create interactive installations and site-specific interventions that examine the social and cultural implications of emergent technologies.

The public performances, kinetic sculptures, and interactive installations I create facilitate audience participation through sensors and data networks. The works respond to the visitors’ presence in real-time (Light Spa), initiating genuine interactions between artwork and audience. The pieces are designed as open frameworks that require an active audience to complete the work. I am interested in creating artworks that evolve over time, fostering unpredictable and unique interactions between the work and the audience.

My art practice is informed by research into the history of new media and how it is interlinked with social phenomena. I am particularly interested in the utopian and dystopian visions of technological advancements of the late 19th and 20th century. By juxtaposing recent phenomena in mass media and media technology, those “past imaginary futures” become pertinent sources with which to excavate recurring themes in media history.

My objective is to connect interactive systems with architectural spaces, creating responsive environments that alter and problematize people’s identification with public places. My focus lies in creating artworks that conceptually challenge notions of site-specificity in interactive art, a) phenomenological aspects such as scale and topology, b) institutional and social critique, and c) discursive approaches to art-making employing social, economic, and political processes in the creation of the work.